RELATED: Star Wars: Squadrons Gets in The Mandalorian Spirit With Baby Yoda Bobblehead DICE's Time to Shine After Battlefront Of course, Imperial Commando's cancellation happened long before EA and Disney got anywhere near the brand, so the premature end of its production cycle is a bit different than something like Amy Hennig's Star Wars project. Tentatively referred to as Imperial Commando or Rebel Commando (there were two internal pitches at the time), this title would've given fans more of the gameplay and story they connected with.īut, just like Star Wars 1313 and other high-profile titles, it was axed. Unfortunately, a sequel was planned and cancelled. Fifteen years removed from its release, Republic Commando is still talked about as one of the premier Star Wars games. This, combined with the game's more mature aesthetic and theme, left a great impression on those who played it. The player could assign AI teammates objectives, truly making them feel empowered to lead the squad and think strategically, in addition to simply shooting through hordes of CIS forces. Released in 2005 on PC and Xbox, Republic Commando's first-person shooting and engaging story compelled fans. Its plot centered around the iconic Delta Squad, and the gameplay brought its four commandos into focus with innovative tactical elements.
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